package org.noootsab.gae.games.tzaar.event {
import flash.events.Event;

public class GameEvent extends Event {
    public static const START:String = "start";
    public static const PLAY:String = "play";
    public static const FINISH:String = "finish";
    public static const TURN_CHANGED:String = "turnChanged";


    public function GameEvent(type:String, bubbles:Boolean, cancelable:Boolean) {
        super(type, bubbles, cancelable);
    }
}
}